Foreword
Preface
Chapter 1- Introduction: Can Graphic Novels Save the World?
Chapter 2- The Role of Disciplinary Literacy for Teaching with
Graphic Novels
Chapter 3- What are Graphic Novels? How do they Work? Why would
Teachers Want to Use Them Anyway? What is the Best Way to Teach
with Them?
Chapter 4- Graphic Novels in Teaching Academic Disciplines
Chapter 5- Using Graphic Novels in the Humanities
Chapter 6- Picture/Text Hybridity
Chapter 7- Disciplinary Inquiry Using Graphic Novels
Chapter 8- Critical Response
Chapter 9- Themes, Interdisciplinary Instruction and Graphic
Novels
Chapter 10- Putting it all Together: Using Graphic Novels to
Support Disciplinary Literacies Instruction
William Boerman-Cornell studies how graphic novels can best be used
in the classroom and the intersection of graphic novels and
disciplinary literacy. After teaching high school English for a
decade, he is now a professor of Education.
Jung Kim is a former high school English teacher and literacy coach
and is now a teacher-educator. She studies popular culture and
out-of-school literacies, as well as Asian American teacher
identities.
Michael Manderino studies the intersections between digital and
disciplinary literacies He is a former high school history teacher
and literacy coach who works closely with schools to support
disciplinary literacies instruction.
An essential book for explaining clearly the richness of visual
literacy, how many layers of meaning can be packed into the magical
combination of words and pictures.
*Marissa Moss, award-winning author of Nurse, Soldier, Spy and
Author and illustrator of the Amelia’s Notebook series*
I don’t know anyone who has spent more time thinking critically
about the place of the graphic novel in the classroom than Bill
Boerman-Cornell. This book tackles not only the question of how to
incorporate graphic novels in the classroom, but also the more
fascinating question of why the medium is so powerful. This is the
first book that should be picked up by any teacher thinking of
building a curriculum that includes graphic novels.
*Ben Hatke, graphic novelist and creator of Zita the Space Girl,
Mighty Jack, and Little Robot*
The authors ask an important question, Can graphic novels change
the world? And then they show us how, in fact, they can. The
chapters in this book highlight the value of this format in guiding
students’ reading, writing, and thinking. They clearly and expertly
discuss the ways in which graphic novels can be used to teach a
wide range of skills and strategies that students need, both inside
and outside the classroom. Yes, graphic novels can save the world
when they are used in the ways that this team recommends.
*Doug Fisher and Nancy Frey, Literacy Researchers, San Diego State
University*
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